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Recent Movie Reviews

12 Movie Reviews

Whoa man.

That was really just completely insane. In a very, VERY good way. You've grown SOOOOOO much as an animator since the beginning of this series...there isn't even a meter that can show how awesome these cartoons have become.

Graphics: 10, all the way.
Even though the madness series is supposed to look simple, everything still looks just plain amazing, it their own little way.

Sound: 10.
Sean is getting better, too, as far as the music goes.
Sound effects are in very good sync with the action, and are all very high quality.

Interactivity: 0.
This section doesn't apply...this is a movie, not a game.

Style: 10.
The style of Madness in and of itself deserves a 10, and it's just getting even better.

Violence: 10.
Would you expect any different?

Humor: 8.
Funny movie...but since it's not a comedy, there's no way that it could get a 10 there. Getting an 8 for humor in an action movie is a sign that you're a pretty damn funny guy.

Overall: 10.
Interactivity is a 0, but since it doesn't apply, that's voided. Humor is 8, but this movie kicks SO much ass that i just don't care.

The only thing that I didn't like was the way that Hank looks. I think that I liked the plain version, or plain with a few bandages to cover up the death defying wounds.

Anyways, truly godly work here. Keep it up, Matt.

Der.

Sorry man, but it is absolutely impossible to make a meaningful Flash animation...especially if it's on Newgrounds. Um...wrong audience.

AligatorHead responds:

uhh, okay.

Everything that anyone could want in a Flash Movie

God
Pirates
Ninjas
Pirate on Ninja combat
Nukes
Cavemen bashing each other with clubs
Locusts
Meteors
Useless fighting

Keep it up, man.

Recent Game Reviews

7 Game Reviews

Pretty good.

I'm not much of a fan of the "chose your adventure" games, but this was a particularly good one. But one thing...

"The enemy has been BEATEN OFF?"

Um...you might want to change that...

BARMan responds:

or I might not want to change it ;)

Has potential.

But you need to use a better hitTest method. The one that you're using is really nowhere as good as you'd think it is. Also, some of those jumps are just way too annoying to be fun, even if they are challenging. I don't like trying 50 times to make it across a gap where your timing has to be down to the pixel accurate. Better luck next time.

Sinterkaas responds:

Thanks for the review!

Good game, lacking graphics.

Hey, you're just like me. You like the dynamic programming, and massive dulplications. You need to check up on swapDepths though, it really adds to the 3D type perspective look of it. Good luck with future projects!

VENGEANCE-GGG responds:

I know how to use swapDepths... I guess I ought to use it in version 3, but what if two people are onthe same place on the _y axis.

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