Pretty good.
I'm not much of a fan of the "chose your adventure" games, but this was a particularly good one. But one thing...
"The enemy has been BEATEN OFF?"
Um...you might want to change that...
Pretty good.
I'm not much of a fan of the "chose your adventure" games, but this was a particularly good one. But one thing...
"The enemy has been BEATEN OFF?"
Um...you might want to change that...
or I might not want to change it ;)
Has potential.
But you need to use a better hitTest method. The one that you're using is really nowhere as good as you'd think it is. Also, some of those jumps are just way too annoying to be fun, even if they are challenging. I don't like trying 50 times to make it across a gap where your timing has to be down to the pixel accurate. Better luck next time.
Thanks for the review!
Good game, lacking graphics.
Hey, you're just like me. You like the dynamic programming, and massive dulplications. You need to check up on swapDepths though, it really adds to the 3D type perspective look of it. Good luck with future projects!
I know how to use swapDepths... I guess I ought to use it in version 3, but what if two people are onthe same place on the _y axis.
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